First official release of AddOSC for Blender

(4 comments)

At last, after quite some work and polishing, I am happy to release AddOSC publicly. This new version is safer concerning network security and contains a few handy features. For instance you can now pick easily the address of the last OSC message received by Blender to quickly associate a property to it. There are some monitoring facilities too, in order to make troubleshooting easier when you are trying to connect softwares together. 

On the radar, for the next version, my goal is to make AddOSC as easy to install as a normal Add-on. A module for the BGE is planed to. 

Current rating: 5

Comments

Chad M. Eby 8 years, 3 months ago

Thanks for this!

The add-on is working great for me; I am sending OSC from Max/MSP and also from an Arduino using OSCuino from CNMAT.

Any news on support for the Blender Game Engine? I would like to play with more rendering options.

-c

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worldstar hiphop 6 years, 11 months ago

nice post

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